c# - Unity3D Dynamic variable declare -
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i'm having trouble when trying make dynamic variable example:
→ public type_unknow mytype; void awake(){ //i want make mytype spriterenderer or image or int float etc. }
i appreciate replies.
this called implicit type, when want have declare var type variable. var keyword tells compiler infer type of variable expression on right side of initialization statement.
example:
// compiled int var = 5; // s compiled string var s = "hello"; // compiled int[] var = new[] { 0, 1, 2 }; // expr compiled ienumerable<customer> // or perhaps iqueryable<customer> var expr = c in customers c.city == "london" select c; // anon compiled anonymous type var anon = new { name = "terry", age = 34 }; // list compiled list<int> var list = new list<int>();
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