floating point - How can I use a HashMap with f64 as key in Rust? -


i want use hashmap<f64, f64>, saving distances of point known x , key y point. f64 value shouldn't matter here, focus should on key.

let mut map = hashmap<f64, f64>::new(); map.insert(0.4, f64::hypot(4.2, 50.0)); map.insert(1.8, f64::hypot(2.6, 50.0)); ... let = map.get(&0.4).unwrap(); 

as f64 neither eq nor hash, partialeq, f64 not sufficient key. need save distances first, access distances later y. type of y needs floating point precision, if doesn't work f64, i'll use i64 known exponent.

i tried hacks using own struct dimension(f64) , implementing hash converting float string , hashing it.

#[derive(partialeq, eq)] struct dimensionkey(f64);  impl hash dimensionkey {     fn hash<h: hasher>(&self, state: &mut h) {         format!("{}", self.0).hash(state);     } } 

it seems bad , both solutions, own struct or float integers base , exponent seem pretty complicated key.

update: can guarantee key never nan, or infinite value. also, won't calculate keys, iterating on them , using them. there should no error known error 0.1 + 0.2 ≠ 0.3. how binary search on vec of floats? , question have in common implement total ordering , equality floating number, difference lies in hashing or iterating.

you split f64 integral , fractional part , store them in struct in following manner:

#[derive(hash, eq, partialeq)] struct distance {     integral: u64,     fractional: u64 } 

the rest straightforward:

use std::collections::hashmap;  #[derive(hash, eq, partialeq)] struct distance {     integral: u64,     fractional: u64 }  impl distance {     fn new(i: u64, f: u64) -> distance {         distance {             integral: i,             fractional: f         }     } }  fn main() {     let mut map: hashmap<distance, f64> = hashmap::new();      map.insert(distance::new(0, 4), f64::hypot(4.2, 50.0));     map.insert(distance::new(1, 8), f64::hypot(2.6, 50.0));      assert_eq!(map.get(&distance::new(0, 4)), some(&f64::hypot(4.2, 50.0))); } 

edit: veedrac said, more general , efficient option deconstruct f64 mantissa-exponent-sign triplet. function can this, integer_decode(), deprecated in std, can found in rust github.

the integer_decode() function can defined follows:

use std::mem;  fn integer_decode(val: f64) -> (u64, i16, i8) {     let bits: u64 = unsafe { mem::transmute(val) };     let sign: i8 = if bits >> 63 == 0 { 1 } else { -1 };     let mut exponent: i16 = ((bits >> 52) & 0x7ff) i16;     let mantissa = if exponent == 0 {         (bits & 0xfffffffffffff) << 1     } else {         (bits & 0xfffffffffffff) | 0x10000000000000     };      exponent -= 1023 + 52;     (mantissa, exponent, sign) } 

the definition of distance be:

#[derive(hash, eq, partialeq)] struct distance((u64, i16, i8));  impl distance {     fn new(val: f64) -> distance {         distance(integer_decode(val))     } } 

this variant easier use:

fn main() {     let mut map: hashmap<distance, f64> = hashmap::new();      map.insert(distance::new(0.4), f64::hypot(4.2, 50.0));     map.insert(distance::new(1.8), f64::hypot(2.6, 50.0));      assert_eq!(map.get(&distance::new(0.4)), some(&f64::hypot(4.2, 50.0))); } 

Comments

Popular posts from this blog

unity3d - Rotate an object to face an opposite direction -

angular - Is it possible to get native element for formControl? -

javascript - Why jQuery Select box change event is now working? -